Audiokinetic
Audiokinetic
Show: GDC
Location: Moscone Convention Center
Industry: Electronics, Gaming
Show
Overview
The Game Developers Conference (GDC) is the largest annual event for video game developers, attracting thousands from around the world. Held over three days in San Francisco, it’s a hub for learning, networking, and inspiration. GDC brings together developers of all levels, from indie creators to major studios, sharing knowledge and pushing the boundaries of game development.
Concept &
Design
Audiokinetic, a global leader in cross-platform interactive audio solutions, aimed to create a space where sound came to life. The booth needed to reflect their advanced technology while being welcoming and approachable. The goal was to build a high-tech, immersive environment where attendees could engage with their audio solutions and understand their impact on game development.
Challenge
In a visually driven industry, how do you make audio stand out at an event where everyone is showcasing games?
Solution
We built an interactive booth featuring demo stations, a theater for presentations, and striking audio-themed art with futuristic lighting. This setup allowed visitors to experience Audiokinetic’s technology firsthand, while the design captured attention with its bold, modern aesthetic.
Results
The result was a dynamic 30×40 space filled with glowing graphics, hands-on demos, and a theater for engaging presentations. Audiokinetic’s booth became a standout at GDC, combining technology, creativity, and interaction to leave a lasting impression.